I have been modeling and Mudbox sculpting like crazy in the past few weeks. Unfortunately, Mudbox decides to glitch on me more often than not, so it's always an adventure trying to get things to look nice in that program. I think I'm slowly improving and getting better using the tools (though as far as I'm concerned the Stamp option is pure evil). However, I will continue to cower in fear every time one of my almost finished sculpts begins beachballing at a crucial save point.
I have also been trying to get some demo reels done, a portfolio website made, etc., etc., etc. Busy, busy, in a nutshell. I might try to get some sculpt turnarounds uploaded on here, just so you guys can see what I've been working on. But don't be surprised if it takes me a while to get to it, because I have to keep cranking out sculpts for the next two weeks for them to get done by deadline.